Breakdown here - https://80.lv/articles/stylized-creature-art-recreating-ysera-from-wow/
A Game ready fan art piece I did of Ysera from World of Warcraft - Diffuse texture only. For this project I really wanted to push my work in it's presentation!
Sculpted the High Poly in Zbrush, Retopped in 3dsmax and Textured in Photoshop and 3D Coat.
I made the Rig and Animation in 3dsmax and the Fire effect I created in Niagara. Presented in UE4.
The model is the focus for this project but I had a lot of fun doing the rest!
If you want to see the process of this project, I did post updates here on Polycount - https://polycount.com/discussion/213777/wip-world-of-warcraft-ysera-dragon
Original design by Blizzard Entertainment.
Flythrough showing my Model, Animation and Fire effect in UE4. (Sound On) :)
Breathe Fire Clip. No Sound
Sketchfab